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Language Learning in Virtual Reality: Theoretical Foundations and EmpIrical Practices

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Contextual Language Learning

Part of the book series: Chinese Language Learning Sciences ((CLLS))

Abstract

This chapter focuses on the theoretical foundations of virtual reality (VR) for language learning and their empirical practices. Two main theory umbrellas, sociocultural theory and embodied cognition, form the trunk of the theoretical foundations of this chapter. The former emphasizes the importance of social interaction in the development of cognition, while the latter argues that the representation of knowledge is grounded in a person’s experiences of interacting with and perceiving the environment, which involves bodily sensation, perceptions, and actions. Although there are plenty of theories supporting foreign language learning, the abovementioned theories are chosen because they give prominence to experience-oriented learning and support kinesthetic learning. Experience-oriented learning refers to situated cognition and benefits learners’ pragmatic linguistic skills. By involving foreign language learners in VR, the three features of VR (immersive, interactive, and imaginary) match the essential components of successful language learning, i.e., learners’ active involvement in an authentically meaningful and social interaction. Therefore, the two theories mentioned above, sociocultural theory and embodied cognition, well bridge the features of virtual reality and the essential components of successful language learning. Following the description of the theoretical foundations, the essential components of implementing the abovementioned theories in empirical practices are elaborated. Based on the theoretical foundations and the implementation principles, five categories of empirical practices are introduced, including social connection, game-based learning, self-exploration, cooperative task-based learning, and learning by creation. Finally, some reminders and suggestions are given to conclude the chapter.

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Acknowledgements

I thank the Ministry of Science and Technology, Taiwan, ROC, under grant numbers MOST 110-2511-H-003-038-MY3 and MOST 109-2511-H-003-026 for financially supporting this research. I am also grateful that this research was partially supported by the Chinese Language and Technology Center of National Taiwan Normal University from The Featured Areas Research Center Program within the framework of the Higher Education Sprout Project by the Ministry of Education in Taiwan.

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Lan, YJ. (2021). Language Learning in Virtual Reality: Theoretical Foundations and EmpIrical Practices. In: Lan, YJ., Grant, S. (eds) Contextual Language Learning. Chinese Language Learning Sciences. Springer, Singapore. https://doi.org/10.1007/978-981-16-3416-1_1

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  • DOI: https://doi.org/10.1007/978-981-16-3416-1_1

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