Abstract
Tacit knowledge, which cannot be transferred to another person through mere verbalization, plays a fundamentally important role in solving society’s problems and making decisions in management. Nevertheless, earning tacit knowledge effectively and sharing tacit knowledge with other people is not easy. Learning such tacit knowledge can be achieved through experience and through learning from experience. However, only on a rare chance does one have the opportunity to experience what one wants to learn and what one should learn. The authors have created various analog business games and have used them for education to produce learning opportunities. Particularly, the authors applied Supply Chain Collaboration Games for lectures in 2014 and 2015 at Sirindhorn International Institute of Technology (SIIT) at Thammasat University. Results obtained from analyzing the students’ responses to questionnaires clarified empirically that students can learn management-related tacit knowledge effectively using analog business games.
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Kaneko, T., Hamada, R., Hiji, M. (2021). Sharing Tacit Knowledge by Playing Supply Chain Collaboration Games. In: Kaneda, T., Hamada, R., Kumazawa, T. (eds) Simulation and Gaming for Social Design. Translational Systems Sciences, vol 25. Springer, Singapore. https://doi.org/10.1007/978-981-16-2011-9_12
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DOI: https://doi.org/10.1007/978-981-16-2011-9_12
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