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Virtual Reality Applied to Astronomy Education in Primary and Middle School

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Frontier Computing (FC 2019)

Part of the book series: Lecture Notes in Electrical Engineering ((LNEE,volume 551))

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Abstract

Astronomy is the mother of sciences. Experiencing distant outer space through virtual reality can draw students closer to it. Students can also learn to recognize the stars in the sky on the plane images displayed that create a 3D space, thus expanding their knowledge of the sky. This study is grounded in STEM education principles, and it introduces a 6E learning model design process. Students can experience the mystery of gravity through interactive games in a virtual space, which also stimulates their motivation to learn about astronomy, physics, and mathematics.

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References

  1. Barry, B.N.: The ITEEA 6E learning ByDesign™ model: maximizing informed design and inquiry in the integrative STEM classroom. Technol. Eng. Teach. 73(6), 14–19 (2014)

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  2. Bybee, R.W.: The case for STEM education: challenges and opportunities. National Science Teachers Association (2013)

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Correspondence to Tung-Hua Yang .

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Yang, TH., Sun, H., Chen, CC., Huang, CC., Yang, YR. (2020). Virtual Reality Applied to Astronomy Education in Primary and Middle School. In: Hung, J., Yen, N., Chang, JW. (eds) Frontier Computing. FC 2019. Lecture Notes in Electrical Engineering, vol 551. Springer, Singapore. https://doi.org/10.1007/978-981-15-3250-4_27

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