Skip to main content

From A Shared Single Display Application to Shared Virtual Space Learning Application

  • Conference paper

Part of the book series: Lecture Notes in Electrical Engineering ((LNEE,volume 603))

Abstract

Shared single display support the learning environment through multiple devices like mouse, keyboard or mobile phone. To what extend it is useful for university learning? We had identified some challenges in using shared single display. This paper reports the challenges in using a shared single display for learning activity in university. From the challenges, we explored a shared virtual space and the finding is reported in this paper. It is interesting to claim that shared virtual space is more promising in term of learning activities and development. The shared virtual space is easy to manage. However, creating sustainable and collaborative, scalable learning virtual space is a challenge and worth to explore in future.

This is a preview of subscription content, log in via an institution.

Buying options

Chapter
USD   29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD   169.00
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD   249.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD   219.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Learn about institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Blake, C and Scanlon, E (2013) Design for Collaboration. Journal of Interactive Media in Education, 2013(2): 10. https://doi.org/10.5334/2013-10

  2. Daradoumis, T., Xhafa, F., Marquès, J. M (2002) A methodological framework for project-based collaborative learning in a networked environment. International journal of continuing engineering education and life-long learning, 12, pp. 389-402.

    Google Scholar 

  3. Kordaki, M., Siempos, H., & Daradoumis, T (2011) Collaborative learning design within open source e-learning systems: lessons learned from an empirical study. In E-Infrastructures and technologies for lifelong learning: Next generation environments, pp. 212-233, IGI Global.

    Google Scholar 

  4. Rohse, S. & Anderson, T. (2006) Design patterns for complex learning. Journal of Learning Design 1(3).

    Google Scholar 

  5. Rice, S., & Gregor, M. N. (Eds.). (2016) E-Learning and the Academic Library: Essays on Innovative Initiatives. McFarland.

    Google Scholar 

  6. Deokar, A. V., Kolfschoten, G. L., & de Vreede, G. J. (2008). Prescriptive workflow design for collaboration-intensive processes using the collaboration engineering approach. Global Journal of Flexible Systems Management, 9(4), pp. 11-20.

    Google Scholar 

  7. Terrenghi, L., & Hilliges, O. Design for Collaboration on a Table-top Display in the Home. Ubiquitous information access through distributed user interfaces and ontology-based service-discovery.

    Google Scholar 

  8. Peters, E., Heijligers, B., de Kievith, J., Razafindrakoto, X., van Oosterhout, R., Santos, C., & Louwerse, M. (2016). Design for collaboration in mixed reality: Technical challenges and solutions. In 2016 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES), IEEE, pp. 1-7.

    Google Scholar 

  9. Akkerman, S. F., Bronkhorst, L. H., & Zitter, I. (2013). The complexity of educational design research. Quality & Quantity, 47(1), pp. 421-439.

    Google Scholar 

  10. Bell, J. T., & Fogler, H. S. (1995). The investigation and application of virtual reality as an educational tool. In Proceedings of the American Society for Engineering Education Annual Conference, pp. 1718-1728.

    Google Scholar 

  11. Abdullah, J., Mohd-Isa, W. N., & Samsudin, M. A.: Virtual reality to improve group work skill and self-directed learning in problem-based learning narratives. Virtual Reality, (2019), pp. 1-11.

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Cheah Waishiang .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2020 Springer Nature Singapore Pte Ltd.

About this paper

Cite this paper

Wyai, G.L.C., Waishiang, C., Khairuddin, M.A.B., Jen, C.C. (2020). From A Shared Single Display Application to Shared Virtual Space Learning Application. In: Alfred, R., Lim, Y., Haviluddin, H., On, C. (eds) Computational Science and Technology. Lecture Notes in Electrical Engineering, vol 603. Springer, Singapore. https://doi.org/10.1007/978-981-15-0058-9_59

Download citation

  • DOI: https://doi.org/10.1007/978-981-15-0058-9_59

  • Publisher Name: Springer, Singapore

  • Print ISBN: 978-981-15-0057-2

  • Online ISBN: 978-981-15-0058-9

  • eBook Packages: EngineeringEngineering (R0)

Publish with us

Policies and ethics