Abstract
In recent decades, various user interaction technologies have made their presence to visualize the complex behavior patterns of a dynamical system. Out of these, technology Augmented Reality (AR) emerged as a viable choice for studying the interaction between reality and simulation. Augmented reality-based simulation involves computer-based superimposition of an image on another image. In the present work, MATLAB and Unity3D-based simulation techniques have been used for a spring–mass system. Computer-based image processing has been performed in MATLAB. A tracking algorithm and simulation code is developed using MATLAB to get enhanced interaction between the real and the virtual systems. The results of this study shall prove to be quite useful in the rapid prototyping and vibration engineering fields.
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Singla, R., Yadav, S.K., Hira, J. (2019). Augmented Reality-Based Simulation of Spring–Mass System. In: Prasad, A., Gupta, S., Tyagi, R. (eds) Advances in Engineering Design . Lecture Notes in Mechanical Engineering. Springer, Singapore. https://doi.org/10.1007/978-981-13-6469-3_45
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DOI: https://doi.org/10.1007/978-981-13-6469-3_45
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