Skip to main content

Augmented Reality-Based Simulation of Spring–Mass System

  • Conference paper
  • First Online:
  • 1525 Accesses

Part of the book series: Lecture Notes in Mechanical Engineering ((LNME))

Abstract

In recent decades, various user interaction technologies have made their presence to visualize the complex behavior patterns of a dynamical system. Out of these, technology Augmented Reality (AR) emerged as a viable choice for studying the interaction between reality and simulation. Augmented reality-based simulation involves computer-based superimposition of an image on another image. In the present work, MATLAB and Unity3D-based simulation techniques have been used for a spring–mass system. Computer-based image processing has been performed in MATLAB. A tracking algorithm and simulation code is developed using MATLAB to get enhanced interaction between the real and the virtual systems. The results of this study shall prove to be quite useful in the rapid prototyping and vibration engineering fields.

This is a preview of subscription content, log in via an institution.

Buying options

Chapter
USD   29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD   129.00
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD   169.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD   169.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Learn about institutional subscriptions

References

  1. Azuma RT (1997) A survey of augmented reality. Presence Teleoperators Virtual Environ 6(4):355–385

    Google Scholar 

  2. Navab N et al (2012) First deployments of augmented reality in operating rooms. Computer 45(7):48–55

    Article  Google Scholar 

  3. Miyashita T et al (2008) An augmented reality museum guide. In: Proceedings of the 7th IEEE/ACM international symposium on mixed and augmented reality. IEEE Computer Society

    Google Scholar 

  4. Billinghurst M, Duenser A (2012) Augmented reality in the classroom. Computer 45(7):56–63

    Article  Google Scholar 

  5. Dong F-H (2018) Virtual reality research on vibration characteristics of long-span bridges with considering vehicle and wind loads based on neural networks and finite element method. Neural Comput Appl 29(5):1303–1309

    Article  Google Scholar 

  6. Huang J, Ong S-K, Nee AY (2017) Visualization and interaction of finite element analysis in augmented reality. Comput Aided Des 84:1–14

    Article  Google Scholar 

  7. Liverani A, Kuester F, Hamann B (1999) Towards interactive finite element analysis of shell structures in virtual reality. In: IEEE international conference on information visualization (Cat. No. PR00210)

    Google Scholar 

  8. Li W, Nee A, Ong S (2017) A state-of-the-art review of augmented reality in engineering analysis and simulation, vol 1

    Google Scholar 

  9. Singla R, Agarwal V, Parthasarathy H (2015) Statistical analysis of tracking and parametric estimation errors in a 2-link robot based on Lyapunov function. Non-linear Dyn 82:217–238

    Article  MathSciNet  Google Scholar 

  10. Singla R, Parthasarathy H, Agarwal V, Rana R (2016) Feedback optimization problem for master-slave teleoperation tracking in the presence of random noise in dynamics and feedback. Non-linear Dyn 86:559–586

    Article  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Rohit Singla .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2019 Springer Nature Singapore Pte Ltd.

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Singla, R., Yadav, S.K., Hira, J. (2019). Augmented Reality-Based Simulation of Spring–Mass System. In: Prasad, A., Gupta, S., Tyagi, R. (eds) Advances in Engineering Design . Lecture Notes in Mechanical Engineering. Springer, Singapore. https://doi.org/10.1007/978-981-13-6469-3_45

Download citation

  • DOI: https://doi.org/10.1007/978-981-13-6469-3_45

  • Published:

  • Publisher Name: Springer, Singapore

  • Print ISBN: 978-981-13-6468-6

  • Online ISBN: 978-981-13-6469-3

  • eBook Packages: EngineeringEngineering (R0)

Publish with us

Policies and ethics