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Isosurface Algorithm Based on Generalized Three Prism Voxel

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Advances in Image and Graphics Technologies (IGTA 2017)

Part of the book series: Communications in Computer and Information Science ((CCIS,volume 757))

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Abstract

It is an effective method to use isosurface expressing inhomogeneous attribute field of solid objects inside. Due to the shortcomings such as topological ambiguity and segmentation ambiguity of the widely used isosurface algorithms (moving cube and moving tetrahedral), this paper presents an isosurface extraction algorithm based on generalized tri-prism voxel, which is called moving generalized triangular prism (MGTP) algorithm. The triangular patches are extracted from each generalized triangular prism (GTP) to establish the isosurface in this algorithm. In this paper, the linear interpolation algorithm is used to calculate the equivalent points and subdivision points, which can eliminate isosurface cracks. The topological structure of the equivalent patches is determined according to the number of GTP equivalent points. If there is topology ambiguity in GTP, isosurface is extracted after using the subdivision method to eliminate it. The MGTP algorithm can effectively solve the problem of topological ambiguity and segmentation ambiguity.

Foundation Support: National Natural Science Foundation of China (41272367).

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Acknowledgments

The authors gratefully acknowledge support from the National Natural Science Foundation of China (41272367).

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Correspondence to Qingyuan Li .

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Li, Q., Li, Q., Liu, X., Wei, Z., Dong, Q. (2018). Isosurface Algorithm Based on Generalized Three Prism Voxel. In: Wang, Y., et al. Advances in Image and Graphics Technologies. IGTA 2017. Communications in Computer and Information Science, vol 757. Springer, Singapore. https://doi.org/10.1007/978-981-10-7389-2_3

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  • DOI: https://doi.org/10.1007/978-981-10-7389-2_3

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  • Publisher Name: Springer, Singapore

  • Print ISBN: 978-981-10-7388-5

  • Online ISBN: 978-981-10-7389-2

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