Abstract
It is necessary to have electromyogram (EMG) training before installing an EMG prosthetic for upper extremity amputees. Aiming to improve the training effect, in this paper a training system based on EMG and virtual reality (VR) is designed. The hardware and software of the training system were designed. And based on the VR technology and EMG technology, in this paper an interesting game in the software has been developed. Meanwhile some experiments were done in the hospital. After actual upper limb amputee experiment, the feasibility and rationality of the system is proved. This paper develops an upper limb amputees training system which has a lively and interesting game, can actively mobilize the amputees’ subjective training initiative, which has good effects and positive meanings for clinical prosthetics installation and usage.
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Acknowledgments
This research is supported in part by the National Natural Science Foundation of China (Grants 51275101, 51335004), and the National Science & Technology Pillar Program of China (Grants 2009BAI71B07). Thank you for the help of Yang-sheng Wang, Guo-qing Xu and Can-jun Yang.
Project supported by the National Natural Science Foundation of China (Grants 51275101, 51335004), and the National Science & Technology Pillar Program of China (Grant 2009BAI71B07).
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Li, J. et al. (2017). Research and Development for Upper Limb Amputee Training System Based on EEG and VR. In: Yang, C., Virk, G., Yang, H. (eds) Wearable Sensors and Robots. Lecture Notes in Electrical Engineering, vol 399. Springer, Singapore. https://doi.org/10.1007/978-981-10-2404-7_21
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DOI: https://doi.org/10.1007/978-981-10-2404-7_21
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