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Implementation of Unified Gesture Library for Multiple-Devices Environments

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Advances in Computer Science and Ubiquitous Computing

Part of the book series: Lecture Notes in Electrical Engineering ((LNEE,volume 373))

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Abstract

In recent years, several input devices have changed the way users interact with computers. Gestures can be performed in different ways, such as moving a mouse, pointer, touching a screen, or making hand movements in a three-dimensional (3D) space. With the advent of various smart platforms with different gesture-input devices, application providers have developed specific web applications for each new gesture-input device. In previous years, developers would create new applications whenever new input devices appeared. Therefore, a unified gesture library appears necessary to resolve the inconvenience that a developer must face, as he considers the specific input-device characteristics in order to adapt a web application for various smart device platforms. In this paper, we defined common gestures for mouse, touch, and pointer devices, as well as a 3D hand-movement detector, and proposed a unified gesture library that produces a high-level event when a specific gesture occurs. In addition, we implemented the unified gesture library supporting common gestures, a circle gesture, a two finger drag gesture, and 3D hand- gesture recognition functions. Finally, we verified that the unified gesture library supported mouse or pointer gestures, multi-touch gestures, and hand gestures in 3D space by sample applications.

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References

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Correspondence to Geun-Hyung Kim .

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© 2015 Springer Science+Business Media Singapore

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Song, E., Kim, S., Kim, GH. (2015). Implementation of Unified Gesture Library for Multiple-Devices Environments. In: Park, DS., Chao, HC., Jeong, YS., Park, J. (eds) Advances in Computer Science and Ubiquitous Computing. Lecture Notes in Electrical Engineering, vol 373. Springer, Singapore. https://doi.org/10.1007/978-981-10-0281-6_77

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  • DOI: https://doi.org/10.1007/978-981-10-0281-6_77

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  • Publisher Name: Springer, Singapore

  • Print ISBN: 978-981-10-0280-9

  • Online ISBN: 978-981-10-0281-6

  • eBook Packages: Computer ScienceComputer Science (R0)

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