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The Dynamic Display of Fractal Graphics on Computer

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Part of the book series: Lecture Notes in Electrical Engineering ((LNEE,volume 369))

Abstract

It is the realization process about a software which shows the fractal graphics by a game. First, it introduces camera acquisition image, captured image process, and image basic point calculation. Second, it represents the basic elements and computer-generated methods of a few fractal samples and gives their programs. At last, it describes that the software uses VC++ programming language to achieve the moving fractal graphics with the camera captured images dynamically. It mixes the knowledge and interest to one, so that people have a deeper understanding of fractal graphics like playing a game.

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References

  1. He, B., et al. (2001). Digital image processing using visual C++. Beijing: Post & Telecom Press

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  2. Liu, C., et al. (2005). Visual C++ development collection case. Electronic Industry Press

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  5. Dong-Xu, Q. (2001). The fractal and its computer generation. Computer Education

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Acknowledgments

The study is supported by the subtopics ‘Technology Research on Painting Image Information Processing (10000200226)’ from the Ministry of Science and Technology of China’s project.

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Correspondence to Wenjie Yang .

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© 2016 Springer Science+Business Media Singapore

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Yang, W., Zhu, Y. (2016). The Dynamic Display of Fractal Graphics on Computer. In: Ouyang, Y., Xu, M., Yang, L., Ouyang, Y. (eds) Advanced Graphic Communications, Packaging Technology and Materials. Lecture Notes in Electrical Engineering, vol 369. Springer, Singapore. https://doi.org/10.1007/978-981-10-0072-0_45

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  • DOI: https://doi.org/10.1007/978-981-10-0072-0_45

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  • Publisher Name: Springer, Singapore

  • Print ISBN: 978-981-10-0070-6

  • Online ISBN: 978-981-10-0072-0

  • eBook Packages: EngineeringEngineering (R0)

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