Abstract
Dialectical Creativity is the act of formulating a new concept through the original idea (the thesis), developing opposing contradictory ideas (the antithesis), and culminating on a more developed concretized idea that both negates and encompasses both the thesis and the antithesis (the synthesis). Sketching is a fundamental part of ideation. The act of performing ideation with an inherently abstract hand-drawn sketch, complete with messiness, allows the sketcher, through the misinterpretation of their own strokes, to evoke antithetical concepts, enabling the sketcher to quickly develop a creative synthetic idea. In the dialectical process there is a constant tension between creative change and the natural tendency to seek stability. Sketch recognition is the automated understanding of hand drawn diagrams by a computer, and can be used to both enhance creativity and/or idea stability. This paper discusses the Sketch Dialectic and its impact on the field of sketch recognition.
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Acknowledgements
This work was supported in part by the DARPA Computer Science Study Panel. Much of the work described above was performed in collaboration with past and current graduate and undergraduate student members of the Sketch Recognition Lab at Texas A&M University, with a special shout out going to Daniel Dixon, Manoj Prasad, Jessica David, and Nic Lupfer. Additionally, thanks to Jennifer Mease, Christopher Swift, Stace Treat, Christopher Zebo, Tobias Tolland, and Kerre Cole for their help formulating the concept of Dialectic Creativity and the Sketch Dialectic.
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Hammond, T. (2015). Dialectical Creativity: Sketch-Negate-Create. In: Gero, J. (eds) Studying Visual and Spatial Reasoning for Design Creativity. Springer, Dordrecht. https://doi.org/10.1007/978-94-017-9297-4_6
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DOI: https://doi.org/10.1007/978-94-017-9297-4_6
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