Abstract
The game simulates an economy that is to a large extent determined by the decisions of the firms. The players in the game are firms that produce consumer goods and/or investment goods. The firms have to maximise their profits by deciding about their price, wage rate, labour demand and investment. The interaction between the decisions of the firms determine to a large extent the performance of the economy. For example, when all firms invest more, a hausse may emerge. When all firms rise their prices and wages, inflation will be the consequence. The profits of the firms depend to a large extent on their ability to respond correctly on the changes in the macroeconomic environment, an environment that is to a large extent determined by the decisions of the other players. This interrelation between business decisions and macroeconomic developments is the central focus of the game.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Similar content being viewed by others
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 1995 Springer Science+Business Media Dordrecht
About this chapter
Cite this chapter
Woltjer, G. (1995). An Interactive Simulation Game Focused On The Microeconomic Fundamentals Of Macroeconomics. In: Gijselaers, W.H., Tempelaar, D.T., Keizer, P.K., Blommaert, J.M., Bernard, E.M., Kasper, H. (eds) Educational Innovation in Economics and Business Administration. Educational Innovation in Economics and Business, vol 1. Springer, Dordrecht. https://doi.org/10.1007/978-94-015-8545-3_61
Download citation
DOI: https://doi.org/10.1007/978-94-015-8545-3_61
Publisher Name: Springer, Dordrecht
Print ISBN: 978-90-481-4504-1
Online ISBN: 978-94-015-8545-3
eBook Packages: Springer Book Archive