Abstract
In this paper, some applications of classical projective invariants in computer vision are presented. The computation of (absolute projective) invariants of a set of points in projective three space from its projections in projective two space is concerned. After a brief review of some known results in computer vision for the computation from two projections, a new algorithm which allows the computation from three projections with fewer point correspondences is presented in this paper. Some important consequences of these results for computer vision are also presented.
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Quan, L. (1995). Computation of the Invariants of a Point Set in P 3 from Its Projections in P 2 . In: White, N.L. (eds) Invariant Methods in Discrete and Computational Geometry. Springer, Dordrecht. https://doi.org/10.1007/978-94-015-8402-9_10
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DOI: https://doi.org/10.1007/978-94-015-8402-9_10
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