Abstract
The book considers spatially homogeneous and piecewise-homogeneous image textures and presents novel probabilistic techniques for their modelling and processing. Let us postpone for a while a very attractive but never-ending discussion about which images should be referred to as textures and whether such a texture means the same for human and computer eyes, as these topics will be touched upon in Chapter 1.
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© 1999 Springer Science+Business Media Dordrecht
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Gimel’farb, G.L. (1999). Instead of introduction. In: Image Textures and Gibbs Random Fields. Computational Imaging and Vision, vol 16. Springer, Dordrecht. https://doi.org/10.1007/978-94-011-4461-2_1
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DOI: https://doi.org/10.1007/978-94-011-4461-2_1
Publisher Name: Springer, Dordrecht
Print ISBN: 978-94-010-5912-1
Online ISBN: 978-94-011-4461-2
eBook Packages: Springer Book Archive