Skip to main content

Simu — An Interactive Computer Graphics Simulation of Human Gait

  • Chapter
Biomechanics: Principles and Applications

Part of the book series: Developments in Biomechanics ((DEBI,volume 1))

  • 275 Accesses

Abstract

Human gait requires the coordinated action of muscles surrounding the joints to provide translations of the body through space. A large body of literature exist on the analysis of gait reporting net joint moments and even muscle force through the application of an experimental or a hypothesized organizational scheme. A much smaller number of workers have approached gait as a direct dynamic problem which involves determining the motion resulting from some given inputs, e.g. (1)(4). Many of these approaches have used overly simplified models or constrained some aspect of the resulting motion, e.g. motion of the trunk will be sinusoidal. With a small number of exceptions these investigations have concerned themselves with airbourne activities. Recent publications (2)(3) have, however, reported preliminary results for models including ground contact phases.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 84.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Boysen, J.P., Francis, P. and Thomas, R.A. 1977. Interactive Computer Graphics in the Study of Human Body Planar Motion Under Free Fall Conditions. J. Biomechanics, Vol. 10, pp. 783–787.

    Article  Google Scholar 

  2. Hatze, H. 1981. A Comprehensive Model for Human Motion Simulation and its Application to the Take-off Phase of the Long Jump. J. Biomechanics, Vol. 10, No. 3, pp. 135–142.

    Article  Google Scholar 

  3. Onyshko, S. and Winter, D. 1980. A Mathematical Model for the Dynamics of Human Locomotion. J. Biomechanics, Vol. 13, pp. 31–368.

    Article  Google Scholar 

  4. Ramey, M.R. and Yang, A.T. 1981. A Simulation Procedure for Human Motion Studies. J. Biomechanics, Vol. 14, No. 4, pp. 203–213.

    Article  Google Scholar 

  5. Winter, D.A. and Robertson, D.G.E. 1978. Joint Torque and Energy Patterns in Normal Gait. Biol. Cybernetics 29, pp. 137–142.

    Article  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 1982 Martinus Nijhoff Publishers, The Hague, Boston, London

About this chapter

Cite this chapter

Wells, R.P., Winter, D.A., Onyshko, S. (1982). Simu — An Interactive Computer Graphics Simulation of Human Gait. In: Huiskes, R., van Campen, D.H., de Wijn, J.R. (eds) Biomechanics: Principles and Applications. Developments in Biomechanics, vol 1. Springer, Dordrecht. https://doi.org/10.1007/978-94-009-7678-8_9

Download citation

  • DOI: https://doi.org/10.1007/978-94-009-7678-8_9

  • Publisher Name: Springer, Dordrecht

  • Print ISBN: 978-94-009-7680-1

  • Online ISBN: 978-94-009-7678-8

  • eBook Packages: Springer Book Archive

Publish with us

Policies and ethics