Esprit ’89 pp 321-333 | Cite as

Knowledge-Based Graphical Dialogue: A Strategy and Architecture

  • John Lee
  • Bob Kemp
  • Traude Manz
Conference paper

Abstract

The nature and role of graphical interaction in the project ESPRIT P393 (ACORD) are outlined. The objective of combining natural language and graphics as an interface to a knowledge-base system gives a particularly interesting slant to the treatment of semantics in relation to graphical depictions and interactions. An approach is introduced which takes semantic representation to be an integral feature of a graphics processor that operates by parsing a stream of interaction events according to a grammar. The semantic mapping function is determined by a visualisation system in a dialogue manager, and this leads to an idea of a very dynamic interaction which adapts naturally to the requirements of the individual user. Several correlative issues in dialogue managing are discussed and a prototype implementation is described.

Keywords

Natural Language Graphical Presentation Graphic System Graphical Interaction Semantic Mapping 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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References

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Copyright information

© ECSC, EEC, EAEC, Brussels and Luxembourg 1989

Authors and Affiliations

  • John Lee
    • 1
  • Bob Kemp
    • 1
  • Traude Manz
    • 2
  1. 1.Department of ArchitectureEdCAAD University of EdinburghEdinburghScotland, UK
  2. 2.Institut für Arbeitswirtschaft und Organisation (IAO/452)Fraunhofer GesellschaftStuttgart 1Germany

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