Advertisement

Augmented Reality

  • Matjaž Mihelj
  • Domen Novak
  • Samo Begus
Chapter
Part of the Intelligent Systems, Control and Automation: Science and Engineering book series (ISCA, volume 68)

Abstract

Augmented reality is defined as augmenting an image of the real world with a computer-generated image that provides additional information. After introducing the basic definitions, the chapter covers the challenge of modeling the real environment. This process generally has two phases: sensing the information from the environment using various sensors, then reconstructing the environment. The chapter also describes the specific displays and user interfaces used in augmented reality. It concludes with a few representative applications, from medicine to advertising.

Keywords

Virtual Reality Virtual Environment Augmented Reality Virtual World Virtual Object 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

References

  1. 1.
    Milgram P, Kishino AF (1994) A taxonomy of mixed reality visual displays. IEICE Trans Inf Syst E77–D(12):1321–1329Google Scholar
  2. 2.
    Azuma R (1997) A survey of augmented reality. Presence Teleoperators Virtual Environ 6:355–385Google Scholar
  3. 3.
    Costanza E, Kunz A, Fjeld M (2009) Mixed reality: a survey. Lecture notes on computer science, vol 1. SpringerGoogle Scholar
  4. 4.
    Carmigniani J, Furht B, Anisetti M, Ceravolo P, Damiani E, Ivkovic M (2011) Augmented reality technologies, systems and applications. Multimedia Tools Appl 51:341–377CrossRefGoogle Scholar
  5. 5.
    van Krevelen DWF, Poelman R (2010) A survey of augmented reality technologies, applications and limitations. Int J Virtual Reality 9:1–20Google Scholar

Copyright information

© Springer Science+Business Media Dordrecht 2014

Authors and Affiliations

  1. 1.Faculty of Electrical EngineeringUniversity of LjubljanaLjubljanaSlovenia

Personalised recommendations