A Motion and Haptic System for Immersive Games

  • Sang-Youn Kim
  • Dong-Soo Choi
  • Kyeong-Jin Jeon
Conference paper
Part of the Lecture Notes in Electrical Engineering book series (LNEE, volume 214)


This paper presents a motion and haptic feedback game prototype where a user can be provided the same sensation as if he/she rides a real horse and shoots a rifle on the horse. In the proposed system, we measure the user’s motion and use the measured motion for natural interaction with virtual objects. To simulate the behavior of horse riding, we create the horse’s motion with cylinders, solenoid valves, and electric motors. We conduct an experiment in order to investigate whether the proposed prototype increases a sense of reality. To evaluate the proposed system, nine persons experience two kinds of game; one with motion feedback, and the other without motion feedback. The experimental result shows that the sense of reality of the proposed platform is better than that of the conventional platform.


Haptic rifle Horse repetition system Motion feedback 



This research was supported by the Basic Science Research Program through the National Research Foundation of Korea (NRF) funded by the Ministry of Education, Science and Technology (grant number: 2012-0004550).


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Copyright information

© Springer Science+Business Media Dordrecht 2013

Authors and Affiliations

  1. 1.Interaction Lab., Advanced Technology Research CenterKoreatech (Korea University of Technology and Education)CheonanKorea

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