Golf Ball Bouncing Model Based on Real Images
This paper proposes a more accurate bouncing model based on real trajectories for golf ball. The suggested bouncing model considers the spin of a golf ball, as well as the elasticity and friction of the grass, based on impulse. To measure the accuracy of the model, the trajectories of the ball on a green and fairway were filmed with a camera. As the bouncing model was adjusted based on the real trajectory of the ball extracted from the video, its accuracy is improved.
KeywordsBouncing model Trajectory Simulation Comparison
This research was supported by the Ministry of Culture, Sports and Tourism (MCST) and Korea Creative Content Agency (KOCCA) in the Culture Technology (CT) Research & Development Program 2010. [Project Title: Spin and Trajectory Recognition Technology for Sports Arcade Games]
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