Abstract
We describe a system that builds peer-2-peer multicast trees. The proposed system has a unique algorithm that incorporates real-time and priority-based scheduler into a graph theory with robust implementation that supports multiple platforms. Special consideration was given to conditional access and trust computing. We also describe the system design as well as the computational aspects of processing the graphs used by the system.
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Notes
- 1.
Content delivery network.
- 2.
For example, after some other new clients have arrived, or old clients have disconnected.
- 3.
Internet service provider.
References
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Averbuch, A., Roditi, Y., Zaidenberg, N.J. (2013). PPPC—Peer-2-Peer Streaming and Algorithm for Creating Spanning Trees for Peer-2-Peer Networks. In: Repin, S., Tiihonen, T., Tuovinen, T. (eds) Numerical Methods for Differential Equations, Optimization, and Technological Problems. Computational Methods in Applied Sciences, vol 27. Springer, Dordrecht. https://doi.org/10.1007/978-94-007-5288-7_20
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