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Real Time Rendering Iridescent Colors Appearing on Soap Bubbles

  • Namjung Kim
  • Kyoungju Park
Part of the Lecture Notes in Electrical Engineering book series (LNEE, volume 181)

Abstract

We present a novel technique for real-time rendering of iridescent colors appearing on soap bubbles. Previous techniques are based on multi-stage ray tracing techniques, or depend on user specified manual textures, which are unsuitable for real-time dynamic environment such as games. To render iridescent colors appearing on soap bubbles, we deploy optical phase reflectance based on light polarized perpendicular and parallel to the incident plane. On this framework, we implement intersection of the primary rays using rasterization, and efficiently approximate refraction and reflection for real-time performance. In addition, we simulate sloshing effects between the soap film using GPU based Perlin noise. This makes it possible to render the soap bubbles with visually convincing results in real-time dynamic environment.

Keywords

Soap Film Soap Bubble High Dynamic Range Image Real Time Render Light Interference 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer Science+Business Media Dordrecht 2012

Authors and Affiliations

  1. 1.Dept. of Image, Graduate School of Advanced Imaging Science, Multimedia and FilmChung-Ang Univ.SeoulKorea

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