Extended Game-Theoretical Semantics

Chapter
Part of the Logic, Epistemology, and the Unity of Science book series (LEUS, volume 25)

Abstract

A new version of Game-Theoretical Semantics (GTS) is put forward where game rules are extended to the non-logical constants of sentences. The resulting theory, together with a refinement of our criteria of identity for functions, provide the technical basis for a game-based conception of linguistic meaning and interpretation.

Keywords

Function Symbol Definite Description Winning Strategy Relation Symbol Competent Speaker 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Notes

Acknowledgements

Acknowledgments Previous and partial versions of this work were presented on several occasions during the past years—notably at APLI 2006 (Rijeka, Croatia), at JSM 2007 (Paris, France), and at the Universidade Nova de Lisboa (2008). I wish to thank Denis Bonnay, Paul Egré, Bertram Kienzle, Paul Gochet, Helge Rückert, Anna Sierszulska, and Tero Tulenheimo for their comments on earlier versions of this paper and for many fruitful discussions. All errors remain mine.

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Copyright information

© Springer Science+Business Media B.V. 2012

Authors and Affiliations

  1. 1.L.H.S.P. – Archives H. PoincaréNancy UniversityNancyFrance

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