Technology Involved in Bridging Physical, Cyber, and Hyper World

Conference paper
Part of the Advances in Intelligent Systems and Computing book series (AISC, volume 380)


Hyper connectivity is what the world’s reality is today. The day is not far away where clients, consumers, and suppliers “go online” to work, play, or consume; no we live in a realm where one and all is just interconnected to each other and with Internet. This new age carries with it an acceleration of formulation and disruption. It is a domain occupied with huge opportunity for folks eager to welcome this and capable to cope with it. Everything around us, transversely each business, firms are ascertaining novel clients, making new income generation method, constructing novel environments, and formulating new business prototypes on a connected stage at an extraordinary place. This paper discusses the technologies responsible for uniting the physical, cyber, and hyper world, i.e., the Internet of things, the Internet of everything along with its high-level representation to realize IoT, WoT, SWoT, W2oT, IoE.


Physical world Cyber world Hyper world Internet of things Cloud computing Web of things Cloud of things Web server 


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Copyright information

© Springer India 2016

Authors and Affiliations

  1. 1.School of Electronics and Communication EngineeringSMVDUKatraIndia

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