Summary
A virtual environment, which is created by computer graphics and an appropriate user interface, can be used in many application fields, such as teleoperation, telecommunication and real time simulation. Furthermore, if this environment could be shared by multiple users, there would be more potential applications.
Discussed in this paper is a case study of building a prototype of a cooperative work environment using a virtual environment, where more than two people can solve problems cooperatively, including design strategies and implementing issues. An environment where two operators can directly grasp, move or release stereoscopic computer graphics images by hand is implemented. The system is built by combining head position tracking stereoscopic displays, hand gesture input devices and graphics workstations.
Our design goal is to utilize this type of interface for a future teleconferencing system. In order to provide good interactivity for users, we discuss potential bottlenecks and their solutions. The system allows two users to share a virtual environment and to organize 3-D objects cooperatively.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
References
Christpher Codella, Reza Jalili, et al. Interactive simulation in a multi-person virtual world. In CHI ′92 Proceedings, pages 329-334. ACM Press, 1992. Monterlay.
Koichi Ishibuchi, Haruo Takemura, and Fumio Kishino. Real time hand shape recognition and its application for man-machine interface (in Japanese). In Proceedings of IEICE conference 1991 Autumn. Institute of Electronics, Information and Communication Engineers, 1991.
Hiroshi Ishii and Nahomi Miyake. Toward an open shared workspace. Communications of the ACM, 34(12), December 1991.
Fumio Kishino. Communication with realistic sensation(in Japanese). 3-D image, 4(2), 1990.
F. H. Raab, E. B. Blood, T. O. Steiner, and Jones H. R. Magnetic position and orientation tracking system. IEEE Trans, on Aerospace and Electronics system, AES-15(5):709–718, 1979.
Haruo Takemura, Akira Tomono, and Fumio Kishino. A usability study of virtual environment. In Proceedings of the 6th Human Interface Symposium, pages 577-582. The Society of Instrument and Control Engineers, 1990. Tokyo.
Haruo Takemura, Akira Tomono, and Yukio Kobayashi. A study of human computer interaction via stereoscopic display. In Proceedings of HCI ′89, pages 496-503. Elsevier Science Publishers, 1989. Boston.
T. G. Zimmerman and J. Lanier. A hand gesture interface device. In CHI+GI ′87 Proceedings, pages 189-192. ACM Press, 1987.
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 1998 Springer Japan
About this chapter
Cite this chapter
Takemura, H., Kishino, F. (1998). Virtual Space Teleconferencing System — a Synthetic Teleconferencing System. In: Kunii, T.L., Luciani, A. (eds) Cyberworlds. Springer, Tokyo. https://doi.org/10.1007/978-4-431-67941-7_15
Download citation
DOI: https://doi.org/10.1007/978-4-431-67941-7_15
Publisher Name: Springer, Tokyo
Print ISBN: 978-4-431-70207-8
Online ISBN: 978-4-431-67941-7
eBook Packages: Springer Book Archive