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AnthroPl: A Dynamics-Based Modeller for Computer Animation

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Models and Techniques in Computer Animation

Part of the book series: Computer Animation Series ((3056))

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Summary

The main purpose of the project was to examine the motion control and motion coordination, of articulated bodies, in particular human models, through the use of dynamic analysis.

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© 1993 Springer Japan

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Loizidou, S., Clapworthy, G.J. (1993). AnthroPl: A Dynamics-Based Modeller for Computer Animation. In: Thalmann, N.M., Thalmann, D. (eds) Models and Techniques in Computer Animation. Computer Animation Series. Springer, Tokyo. https://doi.org/10.1007/978-4-431-66911-1_15

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  • DOI: https://doi.org/10.1007/978-4-431-66911-1_15

  • Publisher Name: Springer, Tokyo

  • Print ISBN: 978-4-431-66913-5

  • Online ISBN: 978-4-431-66911-1

  • eBook Packages: Springer Book Archive

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