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Development of Ball Game Defense Robot Based on Physical Properties and Motion of Human

  • Kosuke Sato
  • Yuki Hashimoto
  • Hiroaki Yano
  • Hiroo Iwata
Chapter
Part of the Lecture Notes in Electrical Engineering book series (LNEE, volume 277)

Abstract

The ball game robot has attracted considerable research attention in recent years. This paper describes the research and development of a ball game robot based on human physical properties and defensive motion. In particular, we focus on reproducing defensive motion. We will develop a defense robot that can be used in a training field and aim at building an interactive system. Considering the problem of strength and stability control, we attached weight to important operations. Because the arms and hands of the robot were built to imitate human physical properties, the robot can bounce a ball realistically. We conducted a quality assessment experiment to determine whether the robot operations indeed imitate a defensive motion and verified the validity of the experiment.

Keywords

Virtual reality Human interface Robotics Human robot interaction Motion capture 

Reference

  1. 1.
    Kimura, M., Yamamoto, M.: Comparison of side step speed toward the right and left direction in basketball player. Bulletin 27(1), Tokyo Polytechnic University, Faculty of Engineering (2004)Google Scholar

Copyright information

© Springer Japan 2015

Authors and Affiliations

  • Kosuke Sato
    • 1
  • Yuki Hashimoto
    • 2
  • Hiroaki Yano
    • 2
  • Hiroo Iwata
    • 2
  1. 1.School of Integrative and Global MajorsUniversity of TsukubaTsukuba-shiJapan
  2. 2.Faculty of Engineering, Information and SystemsUniversity of TsukubaTsukuba-ShiJapan

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