Abstract
A proper handling of interruptions can optimize user performance as discussed in the last two chapters. However, user performance is also influenced by the interaction method, which in turn can be affected or constrained by a person’s mobility and physically involvement while performing a task.
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© 2008 Vieweg+Teubner Verlag | GWV Fachverlage GmbH, Wiesbaden
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(2008). Visual Feedback and Frames of Reference for Gesture Interaction. In: User Interfaces for Wearable Computers. Vieweg+Teubner. https://doi.org/10.1007/978-3-8351-9232-4_10
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DOI: https://doi.org/10.1007/978-3-8351-9232-4_10
Publisher Name: Vieweg+Teubner
Print ISBN: 978-3-8351-0256-9
Online ISBN: 978-3-8351-9232-4
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