Abstract
MUSE, a structured Method for Usability Engineering, was created to improve the practice of Human-Computer Interaction practitioners, a practice that is primarily one of designing artefacts that fulfil user requirements. This paper offers a case-study application of MUSE to a set of recreational facilities booking user requirements to produce an artefact. The paper presents: an overview of MUSE; the necessary features of an application; the user requirements; the details of the application; the resulting artefact; an assessment of the artefact with respect to the user requirements; and a comparison of the case-study’s user requirements with those in Stork, Middlemass and Long (1995). Finally, it is argued that this case-study be considered ‘successful’, where a successful case-study extends the known frontiers of application of MUSE.
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References
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Middlemass, J., Stork, A., Long, J. (1995). Applying A Structured Method For Usability Engineering To Recreational Facilities Booking User Requirements: A Successful Case Study. In: Palanque, P., Bastide, R. (eds) Design, Specification and Verification of Interactive Systems ’95. Eurographics. Springer, Vienna. https://doi.org/10.1007/978-3-7091-9437-9_19
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DOI: https://doi.org/10.1007/978-3-7091-9437-9_19
Publisher Name: Springer, Vienna
Print ISBN: 978-3-211-82739-0
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