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A Fuzzy Controlled Rendering System for Virtual Reality Systems Optimised by Genetic Algorithms

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Virtual Environments ’95

Part of the book series: Eurographics ((EUROGRAPH))

Abstract

This paper describes a new rendering tool for the fast and efficient rendering of virtual environments. The usage of rendering modules with dynamic level-of-detail technology is the upcoming answer to the up to now insufficient graphical hardware. The paper outlines the design of a fuzzy-based dynamic level-of-detail controller and optimisation with genetic algorithms. Furthermore the potential of this new technology will be shown with the summary of recent development work at the Fraunhofer-Institute for Manufacturing Engineering and Automation, which has made possible the use of Virtual Reality for robot simulation, off-line programming and remote operation of industrial robots

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References

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© 1995 Springer-Verlag/Wien

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Schraft, R.D., Neugebauer, J., Flaig, T., Däinghaus, R. (1995). A Fuzzy Controlled Rendering System for Virtual Reality Systems Optimised by Genetic Algorithms. In: Göbel, M. (eds) Virtual Environments ’95. Eurographics. Springer, Vienna. https://doi.org/10.1007/978-3-7091-9433-1_3

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  • DOI: https://doi.org/10.1007/978-3-7091-9433-1_3

  • Publisher Name: Springer, Vienna

  • Print ISBN: 978-3-211-82737-6

  • Online ISBN: 978-3-7091-9433-1

  • eBook Packages: Springer Book Archive

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