Abstract
This paper describes a new rendering tool for the fast and efficient rendering of virtual environments. The usage of rendering modules with dynamic level-of-detail technology is the upcoming answer to the up to now insufficient graphical hardware. The paper outlines the design of a fuzzy-based dynamic level-of-detail controller and optimisation with genetic algorithms. Furthermore the potential of this new technology will be shown with the summary of recent development work at the Fraunhofer-Institute for Manufacturing Engineering and Automation, which has made possible the use of Virtual Reality for robot simulation, off-line programming and remote operation of industrial robots
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
References
Flaig, T. “Echtzeitorientierte interaktive Simulation mit VR4 Robots am Beispiel eines Industrieprojektes”, Tagungsunterlagen des 2. VR-Forum ’94, Anwendungen und Trends, Februar 1994, Stuttgart, Deutschland.
N. N.: “IRIS Performer Programming Guide”,1994
Däinghaus,R. “Dynamische Geometriedatenhaltung für schnelles Rendern in effizienten Virtual Reality-SySternen”, Tagungsunterlagen des 2. VR-Forum ’94, Anwendungen und Trends, Februar 1994, Stuttgart, Deutschland.
Goldberg, D. E.: “Genetic Algorithms in Search, Optimization and Machine Learning”, Addison Wesley, 1989
Holland, J.: “Adaption in Natural and Artifical Systems”, The University of Michigan Press, Ann Arbor, 1975
Zadeh, L. A.: “The Concept of a Linguistic Variable and its Application to Approximate Reasoning”, New York, 1973
Karr, C. “Genetic Algorithms for Fuzzy Controllers”, AI Expert, P26–33, February 1991
Neugebauer. J-G., Flaig,T. “IPA-Trendsetter der Produktionstechnik, Richtungsweisende Beispiele für wirtschaftliche Produktion und Automatisierung”, MI Moderne Industrie, September 1993, Stuttgart.
Neugebauer, J. -G. “Virtual Reality-The Demonstration Centre”, Meckler Conference-Virtual Reality International ’93, April 1993, London, Great Britain.
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 1995 Springer-Verlag/Wien
About this paper
Cite this paper
Schraft, R.D., Neugebauer, J., Flaig, T., Däinghaus, R. (1995). A Fuzzy Controlled Rendering System for Virtual Reality Systems Optimised by Genetic Algorithms. In: Göbel, M. (eds) Virtual Environments ’95. Eurographics. Springer, Vienna. https://doi.org/10.1007/978-3-7091-9433-1_3
Download citation
DOI: https://doi.org/10.1007/978-3-7091-9433-1_3
Publisher Name: Springer, Vienna
Print ISBN: 978-3-211-82737-6
Online ISBN: 978-3-7091-9433-1
eBook Packages: Springer Book Archive