Abstract
Wavelets are a powerful tool for planar image processing. The resulting algorithms are straightforward, fast, and efficient. With the recently developed spherical wavelets this framework can be transposed to spherical textures. We describe a class of processing operators which are diagonal in the wavelet basis and which can be used for smoothing and enhancement. Since the wavelets (filters) are local in space and frequency, complex localized constraints and spatially varying characteristics can be incorporated easily. Examples from environment mapping and the manipulation of topography/bathymetry data are given.
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Schröder, P., Sweldens, W. (1995). Spherical Wavelets: Texture Processing. In: Hanrahan, P.M., Purgathofer, W. (eds) Rendering Techniques ’95. EGSR 1995. Eurographics. Springer, Vienna. https://doi.org/10.1007/978-3-7091-9430-0_24
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DOI: https://doi.org/10.1007/978-3-7091-9430-0_24
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