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Remote Object Translation Methods for Immersive Virtual Environments

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Virtual Environments ’98

Part of the book series: Eurographics ((EUROGRAPH))

Abstract

In this paper, seven methods are described to perform remote object translations with a six degree-of-freedom input device in an immersive virtual environment. By manipulating objects remotely, a number of disadvantages of the real-world ‘direct grab and drag’ metaphor can be avoided. The different methods are evaluated with a pilot user experiment. From the results of the experiment, some initial recommendations are formulated on the use of the methods for different manipulation tasks.

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© 1998 Springer-Verlag/Wien

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Mulder, J.D. (1998). Remote Object Translation Methods for Immersive Virtual Environments. In: Göbel, M., Landauer, J., Lang, U., Wapler, M. (eds) Virtual Environments ’98. Eurographics. Springer, Vienna. https://doi.org/10.1007/978-3-7091-7519-4_8

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  • DOI: https://doi.org/10.1007/978-3-7091-7519-4_8

  • Publisher Name: Springer, Vienna

  • Print ISBN: 978-3-211-83233-2

  • Online ISBN: 978-3-7091-7519-4

  • eBook Packages: Springer Book Archive

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