Skip to main content

Data Compression of Multiresolution Surfaces

  • Conference paper
Visualization in Scientific Computing ’98

Part of the book series: Eurographics ((EUROGRAPH))

Abstract

In this paper we introduce a new compressed representation for multiresolution models (MRM) of triangulated surfaces of 3D-objects. Associated with the representation we present compression and decompression algorithms. Our representation allows us to extract the surface at variable resolution in time linear in the output size. It applies to MRMs generated by different simplification algorithms like local vertex deletion or edge and triangle collapse. The time required to transmit models over communication lines and the space needed to store the MRMs is significantly reduced.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. A. Ciampalini, P. Cignoni, C. Montani, R. Scopigno. Multiresolution decimation based on global error. The Visual Computer, 13(5):228–246, 1997. ISSN 0178–2789.

    Article  Google Scholar 

  2. P. Cignoni, E. Puppo, R. Scopigno. Representation and visualization of terrain surfaces at variable resolution. The Visual Computer, 13(5): 199–217, 1997. ISSN 0178–2789.

    Article  Google Scholar 

  3. Jonathan Cohen, Amitabh Varshney, Dinesh Manocha, Greg Turk, Hans Weber, Pankaj Agarwal, Frederick P. Brooks, Jr., William Wright. Simplification envelopes. In Holly Rushmeier, editor, SIGGRAPH 96 Conference Proceedings, Annual Conference Series, pages 119–128. ACM SIGGRAPH, Addison Wesley, August 1996. held in New Orleans, Louisiana, 04–09 August 1996.

    Chapter  Google Scholar 

  4. M. de Berg, K. T. G. Dobrindt. On levels of detail in terrains. Technical Report UU-CS-1995-12, Department of Computer Science, Utrecht University, April 1995.

    Google Scholar 

  5. Leila de Floriani, Enrico Puppo. Hierarchical triangulation for multiresolution surface description. ACM Transactions on Graphics, 14 (4): 363–411, October 1995.

    Article  Google Scholar 

  6. M. Eck, T. DeRose, T. D., H. Hoppe, M. Lounsbery, W. Stuetzle. Multiresolution analysis of arbitrary meshes. In Robert Cook, editor, SIG-GRAPH 95 Conference Proceedings, Annual Conference Series, pages 173–182. ACM SIGGRAPH, Addison Wesley, August 1995. held in Los Angeles, California, 06–11 August 1995.

    Google Scholar 

  7. S. Gumhold. Compression of discrete multiresolution models. Technical Report WSI-98-1, Wilhelm-Schickard-Institut für Informatik, University of Tübingen, Germany, January 1998.

    Google Scholar 

  8. Hugues Hoppe, Tony DeRose, Tom Duchamp, John McDonald, Werner Stuetzle. Mesh optimization. In James T. Kajiya, editor, Computer Graphics (SIGGRAPH ‘93 Proceedings), volume 27, pages 19–26, August 1993.

    Google Scholar 

  9. Charles Hansen, Paul Hinker. Isosurface extraction SIMD architectures. In Visualization’92, pages 1–21, oct 1992.

    Google Scholar 

  10. H. Hoppe. Progressive meshes. In Computer Graphics Proceedings, Annual Conference Series, 1996 (ACM SIGGRAPH ‘96 Proceedings), pages 99–108, 1996.

    Google Scholar 

  11. Hugues Hoppe. View-dependent refinement of progressive meshes. In Turner Whitted, editor, SIGGRAPH 97 Conference Proceedings, Annual Conference Series, pages 189–198. ACM SIGGRAPH, Addison Wesley, August 1997. ISBN 0-89791-896-7.

    Chapter  Google Scholar 

  12. R. Klein,, T. Hüttner, and J. Krämer. Viewing parameter dependent approximation of nurbs-models for fast visualization and animation using a discrete multiresolution representation. In B. Girod, editor, Herbsttagung ‘96 3D Bildanalyse und -synthese, 1996.

    Google Scholar 

  13. R. Klein, J. Krämer. Multiresolution representations for surface meshes. In Proceedings of the SCCG, pages 57–66, 1997.

    Google Scholar 

  14. David Koller, Peter Lindstrom, William Ribarsky, Larry F. Hodges, Nick Faust, Gregory Turner. Virtual gis: A real-time 3d geographic information system. Technical Report 95–14, Graphics, Visualization and Usability Center, Georgia Institute of Technology, USA, 1995.

    Google Scholar 

  15. R. Klein, G. Liebich, W. Straßer. Mesh reduction with error control. In R. Yagel, editor, Visualization 96. ACM, November 1996.

    Google Scholar 

  16. R. Klein, W. Straßer. Generation of multiresolution models from cad- data for real time rendering. In W. Straßer, R. Klein, R. Rau, editors, Theory and Practice of Geometric Modeling). Springer-Verlag, 1996.

    Google Scholar 

  17. Alan D. Kalvin, Russel H. Taylor. Superfaces:polygonal mesh simplification with bounded error. IEEE Computer Graphics and Appl, 16 (3), May 1996.

    Google Scholar 

  18. C. Montani, R. Scateni, R. Scopigno. Discretized marching cubes. In R. D. Bergeron, A. E. Kaufman, editors, Visualization ‘94 Proceedings, pages 281–287. IEEE Computer Society, IEEE Computer Society Press, 1994.

    Chapter  Google Scholar 

  19. E. Puppo. Variable reolution of terrain surfaces. In Proceedings Eight Canadian Conference on Computational Geometry, August 1996.

    Google Scholar 

  20. J. Rossignac, P. Borrel. Multi-resolution 3d approximation for rendering complex scences. In B. Falcidieno, T. L. Kunii, editors, Modeling in Computer Graphics: Methods and Applications, pages 455–465. Springer Verlag, 1993.

    Google Scholar 

  21. Daniel Cohen-Or Reinhard Klein, Tobias Hüttner. Incremental view dependent multiresolution triangulation of terrain, 1996. submitted to Pacific Graphics.

    Google Scholar 

  22. R. Ronfard, J. Rossignac. Full-range approximation of triangulated polyhedra. Computer Graphics Forum, 15 (3): C67–C76, C462, September 1996.

    Article  Google Scholar 

  23. William J. Schroeder, Jonathan A. Zarge, William E. Lorensen. Decimation of triangle meshes. In Edwin E. Catmull, editor, Computer Graphics (SIGGRAPH ‘92 Proceedings), volume 26, pages 65–70, July 1992.

    Chapter  Google Scholar 

  24. Greg Turk. Re-tiling polygonal surfaces. In Edwin E. Catmull, editor, Computer Graphics (SIGGRAPH 192 Proceedings), volume 26, pages 55–64, July 1992.

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 1998 Springer-Verlag/Wien

About this paper

Cite this paper

Klein, R., Gumhold, S. (1998). Data Compression of Multiresolution Surfaces. In: Bartz, D. (eds) Visualization in Scientific Computing ’98. Eurographics. Springer, Vienna. https://doi.org/10.1007/978-3-7091-7517-0_2

Download citation

  • DOI: https://doi.org/10.1007/978-3-7091-7517-0_2

  • Publisher Name: Springer, Vienna

  • Print ISBN: 978-3-211-83209-7

  • Online ISBN: 978-3-7091-7517-0

  • eBook Packages: Springer Book Archive

Publish with us

Policies and ethics