Abstract
This paper presents a model of crowd behavior to simulate the motion of a generic population in a specific environment. The individual parameters are created by a distributed random behavioral model which is determined by few parameters. This paper explores an approach based on the relationship between the autonomous virtual humans of a crowd and the emergent behavior originated from it. We have used some concepts from sociology to represent some specific behaviors and represent the visual output. We applied our model in two applications: a graphic called sociogram that visualizes our population during the simulation, and a simple visit to a museum. In addition, we discuss some aspects about human crowd collision.
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© 1997 Springer-Verlag/Wien
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Musse, S.R., Thalmann, D. (1997). A Model of Human Crowd Behavior : Group Inter-Relationship and Collision Detection Analysis. In: Thalmann, D., van de Panne, M. (eds) Computer Animation and Simulation ’97. Eurographics. Springer, Vienna. https://doi.org/10.1007/978-3-7091-6874-5_3
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DOI: https://doi.org/10.1007/978-3-7091-6874-5_3
Publisher Name: Springer, Vienna
Print ISBN: 978-3-211-83048-2
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