Abstract
This paper aims at showing that the notion of Augmented Reality has been developed in a biased way: mostly in destination to the operator, and at the level of his perceptions. This demonstration is achieved through a model describing a situation of tele-operation, on which we represent major cases of Augmented Reality encountered in recent applications. By taking advantage of the symmetry of the model, we are able to show how Augmented Reality can be seen “the other way around”, that is, in destination to the environment, and at the level of the operator’s actions.
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© 1999 Springer-Verlag/Wien
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Verna, D., Grumbach, A. (1999). Augmented Reality, the other way around. In: Gervautz, M., Schmalstieg, D., Hildebrand, A. (eds) Virtual Environments ’99. Eurographics. Springer, Vienna. https://doi.org/10.1007/978-3-7091-6805-9_15
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DOI: https://doi.org/10.1007/978-3-7091-6805-9_15
Publisher Name: Springer, Vienna
Print ISBN: 978-3-211-83347-6
Online ISBN: 978-3-7091-6805-9
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