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Interactive Storytelling with Virtual Identities

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Immersive Projection Technology and Virtual Environments 2001

Part of the book series: Eurographics ((EUROGRAPH))

Abstract

Stories form an integral part of our lives. Interactive storytelling enables the participant to actively explore the story world. However, interactive storytelling has problems such as the problem of narrative flow, the character’s knowledge of the world, internal consistency, time and ease of creation. We introduce the concept of using virtual identities for interactive storytelling in virtual environments and discuss how this approach solves some of the problems that are encountered with interactive storytelling. We discuss authoring tools and how we used the AVANGO framework to develop our application and the results that were achieved when the application was tested on the monitor and in Cyberstage.

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© 2001 Springer-Verlag Wien

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Greeff, M., Lalioti, V. (2001). Interactive Storytelling with Virtual Identities. In: Fröhlich, B., Deisinger, J., Bullinger, HJ. (eds) Immersive Projection Technology and Virtual Environments 2001. Eurographics. Springer, Vienna. https://doi.org/10.1007/978-3-7091-6221-7_13

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  • DOI: https://doi.org/10.1007/978-3-7091-6221-7_13

  • Publisher Name: Springer, Vienna

  • Print ISBN: 978-3-211-83671-2

  • Online ISBN: 978-3-7091-6221-7

  • eBook Packages: Springer Book Archive

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