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A Virtual Marine Ranch for Underwater Tourism

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Transactions on Edutainment XVI

Part of the book series: Lecture Notes in Computer Science ((TEDUTAIN,volume 11782))

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Abstract

This research mainly explores the visualization of marine ranch in the tourism industry and provides a three-dimensional, dynamic, and visual model for the tourism development of coastal cities. The behavioral characteristics and environment of fish swarm are simulated in virtual marine ranch to shorten the distance between users and marine ecology. This research uses CINEMA 4D and Unity3D game engines to establish virtual scenes of marine fisheries and characteristic fisheries. The interaction between the user and the virtual scene is realized through C# programming and HTC VIVE head display device. Users can visually observe changes in fish swarm and surrounding environment.

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Correspondence to Hong Yan .

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Liu, J., Kang, J., Fu, P., Yan, H. (2020). A Virtual Marine Ranch for Underwater Tourism. In: Pan, Z., Cheok, A., Müller, W., Zhang, M. (eds) Transactions on Edutainment XVI. Lecture Notes in Computer Science(), vol 11782. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-662-61510-2_11

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  • DOI: https://doi.org/10.1007/978-3-662-61510-2_11

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  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-662-61509-6

  • Online ISBN: 978-3-662-61510-2

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