Advertisement

CPI Learning in Clothing Thermal Computational Design

  • Mingliang CaoEmail author
  • Yi Li
  • Josephine Csete
  • Zhigeng Pan
Chapter
Part of the Lecture Notes in Computer Science book series (LNCS, volume 10092)

Abstract

This paper proposes a CPI (conceptual-procedural-integrative) learning method for textiles and clothing university students to learn the computational design for clothing thermal functions and performance on knowledge, skills and application levels. First, the CPI learning method is discussed. Second, three proposed learning approaches (virtual trial learning, 3M learning, F/P-oriented design learning) on knowledge, skills and application in clothing thermal computational design are described. Third, the paper describes a course design and user study of a one-semester university apparel functional design course. The data of a pre-post study were collected. The results showed that the students achieved significant improvement in theoretical academic content on knowledge, skills and application.

Keywords

CPI learning Pedagogy E-learning Clothing thermal computational design 

Notes

Acknowledgments

We would like to thank the Hong Kong Innovation and Technology Commission and the Hong Kong Research Institute of Textiles and Apparel for providing funding support to this research through projects ITP/002/07TP, ITP/030/08TP and ITP/015/11TP, as well as The Hong Kong Polytechnic University through project 8CGT. Also, we would like to thank the support of the EU Horizon 2020, University of Manchester and national NSFC through projects with project codes 644268-ETEXWELD-H2020-MSCA-RISE-2014, AA14512 and 61332017.

References

  1. 1.
    Li, Y., et al.: P-smart - a virtual system for clothing thermal functional design. Comput. Aided Des. 38(7), 726–739 (2006)CrossRefGoogle Scholar
  2. 2.
    Cao, M.L., et al.: Creative educational use of virtual reality: working with second life. IEEE Comput. Graph. Appl. 34(5), 83–87 (2014)CrossRefGoogle Scholar
  3. 3.
    Cao, M.L., et al.: Educational virtual-wear trial: more than a virtual try-on experience. IEEE Comput. Graph. Appl. 35(6), 83–89 (2015)CrossRefGoogle Scholar
  4. 4.
    Kolb, D.: Experiential Learning Experience and the Source of Learning and Development. Prentice-Hall, Upper Saddle River (1984)Google Scholar
  5. 5.
    Reynolds, M., Vince, R.: Experiential Learning and Management Education. Oxford University Press, New York (2007)Google Scholar
  6. 6.
    Klahr, D., Triona, L., Williams, C.: Hands on what? The relative effectiveness of physical versus virtual materials in an engineering design project by middle school children. J. Res. Sci. Teach. 44(1), 183–203 (2007)CrossRefGoogle Scholar
  7. 7.
    Zacharia, Z., Constantinou, C.: Comparing the influence of physical and virtual manipulatives in the context of the physics by inquiry curriculum: the case of undergraduate students’ conceptual understanding of heat and temperature. Am. J. Phys. 76(4), 425–430 (2008)CrossRefGoogle Scholar
  8. 8.
    de Jong, T., Van Joolingen, R.: Scientific discovery learning with computer simulations of conceptual domains. Rev. Educ. Res. 68(2), 179–201 (1998)CrossRefGoogle Scholar
  9. 9.
    Winberg, T., Berg, C.: Students’ cognitive focus during a chemistry laboratory exercise: effects of a computer–simulated prelaboratory. J. Res. Sci. Teach. 44(8), 1108–1133 (2007)CrossRefGoogle Scholar
  10. 10.
    Kolmos, A., Fink, K., Krough, L.: The Aalborg PBL Model. Aalborg University Press, Aalborg (2004)Google Scholar
  11. 11.
    Dym, C., et al.: Engineering design thinking, teaching, and learning. J. Eng. Educ. 94(1), 103–120 (2005)CrossRefGoogle Scholar

Copyright information

© Springer-Verlag GmbH Germany 2017

Authors and Affiliations

  • Mingliang Cao
    • 1
    Email author
  • Yi Li
    • 2
  • Josephine Csete
    • 3
  • Zhigeng Pan
    • 4
  1. 1.Guangdong Academy of Research on VR IndustryFoshan UniversityFoshanChina
  2. 2.School of MaterialsThe University of ManchesterManchesterUK
  3. 3.Educational Development CenterThe Hong Kong Polytechnic UniversityHong KongChina
  4. 4.Digital Media and Interaction (DMI) Research CenterHangzhou Normal UniversityHangzhouChina

Personalised recommendations