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Probabilistic Robust Timed Games

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Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 8704))

Abstract

Solving games played on timed automata is a well-known problem and has led to tools and industrial case studies. In these games, the first player (Controller) chooses delays and actions and the second player (Perturbator) resolves the non-determinism of actions. However, the model of timed automata suffers from mathematical idealizations such as infinite precision of clocks and instantaneous synchronization of actions. To address this issue, we extend the theory of timed games in two directions. First, we study the synthesis of robust strategies for Controller which should be tolerant to adversarially chosen clock imprecisions. Second, we address the case of a stochastic perturbation model where both clock imprecisions and the non-determinism are resolved randomly. These notions of robustness guarantee the implementability of synthesized controllers. We provide characterizations of the resulting games for Büchi conditions, and prove the EXPTIME-completeness of the corresponding decision problems.

This work was partly supported by ANR projects ECSPER (ANR-2009-JCJC-0069) and ImpRo (ANR-2010-BLAN-0317), European project Cassting (FP7-ICT-601148), and ERC starting grant inVEST (FP7-279499), and ARC Project : Game Theory for the Automatic Synthesis of Computer Systems.

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Oualhadj, Y., Reynier, PA., Sankur, O. (2014). Probabilistic Robust Timed Games. In: Baldan, P., Gorla, D. (eds) CONCUR 2014 – Concurrency Theory. CONCUR 2014. Lecture Notes in Computer Science, vol 8704. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-662-44584-6_15

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  • DOI: https://doi.org/10.1007/978-3-662-44584-6_15

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-662-44583-9

  • Online ISBN: 978-3-662-44584-6

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