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Design of Multimedia Mapping Products

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Multimedia Cartography

Abstract

Design is a complex process. The design of a conventional map-based product involves the cartographic abstraction (Muehrcke 1978) processes of dimensional transformation (scaling and projection), selection and generalisation and various graphic and structural design processes including symbolisation, visual composition, figure-ground and hierarchical organisation and content arrangement (Bertin 1967; Dent 1993; Keates 1973; MacEachren 1995; Robinson et al. 1995; Wood 1968). Conventionally, this process also involves a number of compromises due to design constraints such as map scale, presentation format, area coverage and the degree of geographical complexity required in a map-based product. This complex process is made more complex in a multimedia environment by the addition of a greater number of design constraints, a greater and more varied quantity of media with which to work, and the incorporation of tools to enable users to interact directly with maps and map-based information. This chapter aims to simplify this complex process by discussing an approach to designing multimedia map-based products.

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© 1999 Springer-Verlag Berlin Heidelberg

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Miller, S. (1999). Design of Multimedia Mapping Products. In: Cartwright, W., Peterson, M.P., Gartner, G. (eds) Multimedia Cartography. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-662-03784-3_5

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  • DOI: https://doi.org/10.1007/978-3-662-03784-3_5

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-662-03786-7

  • Online ISBN: 978-3-662-03784-3

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