Abstract
Today, building user interfaces for sophisticated applications may be characterized as a design activity that needs powerful programming tools. Many of the existing tools are either too low-level or too restricted. We will describe a layered architecture of object-oriented user interface design tools, comprising user interface toolkits as well as visual programming tools for building, inspecting, and modifying graphical user interfaces interactively. They correspond to different abstraction levels on which user interfaces may be constructed and modified by user interface designers or even end-users. We will further argue that these tools are even more effective when they are integrated within a visual programming environment together with general browsing and tracing components.
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© 1994 Springer-Verlag Berlin Heidelberg
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Herczeg, J. (1994). A Design Environment for Graphical User Interfaces. In: Gilmore, D.J., Winder, R.L., Détienne, F. (eds) User-Centred Requirements for Software Engineering Environments. NATO ASI Series, vol 123. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-662-03035-6_17
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DOI: https://doi.org/10.1007/978-3-662-03035-6_17
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-08189-7
Online ISBN: 978-3-662-03035-6
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