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Abstract

The seamless fusion of real and virtual content has inspired people for a long time. Most of the ideas were declared as science fiction in the literature but have become real in recent years. Technologies like mobile phones, computers, robots, or artificial intelligence are part of our daily life.

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Correspondence to Tobias Schwandt .

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© 2021 The Author(s), under exclusive license to Springer Fachmedien Wiesbaden GmbH, part of Springer Nature

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Schwandt, T. (2021). Introduction. In: High-Quality Illumination of Virtual Objects Based on an Environment Estimation in Mixed Reality Applications. Springer Vieweg, Wiesbaden. https://doi.org/10.1007/978-3-658-35192-2_1

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  • DOI: https://doi.org/10.1007/978-3-658-35192-2_1

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  • Publisher Name: Springer Vieweg, Wiesbaden

  • Print ISBN: 978-3-658-35191-5

  • Online ISBN: 978-3-658-35192-2

  • eBook Packages: Computer ScienceComputer Science (R0)

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