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Theoretical Background: The use of Virtual Reality Head-Mounted Devices for Planning and Training in the Context of Manual Order Picking

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Virtual Reality in Manual Order Picking
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Abstract

This chapter presents the theoretical background of this thesis in order to elaborate on the previously defined research gap and to highlight the relevant points of reference to other research in this field. The focus will be on two main aspects: VR technology and manual order picking. Hence, the chapter starts by briefly describing the fundamentals of VR technology as well as the limitations of contemporary HMDs. Also, the state of research concerning the application of VR in the context of planning and training is summarized.

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Notes

  1. 1.

    Some authors refer to fidelity as “sensor fidelity” (e.g., Elbert et al. 2017; Bowman and McMahan 2007).

  2. 2.

    For an extensive overview of VR systems currently available on the market, please refer to Coburn et al. (2017).

  3. 3.

    For further information on the current state of research on olfactory displays, please refer to Micaroni et al. (2019).

  4. 4.

    Note that learning can not only be observed on an individual level, but also on an organizational level (Epple et al. 1991). However, in this thesis, individual human learning is in focus and organizational learning will not be taken into consideration.

  5. 5.

    The learning curve models relevant for this thesis will be thoroughly introduced in section 6.2.1.

  6. 6.

    A similar subdivision of picker working times can be found in Gils et al. (2018).

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Correspondence to Jan-Karl Knigge .

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© 2021 The Author(s), under exclusive license to Springer Fachmedien Wiesbaden GmbH, part of Springer Nature

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Knigge, JK. (2021). Theoretical Background: The use of Virtual Reality Head-Mounted Devices for Planning and Training in the Context of Manual Order Picking. In: Virtual Reality in Manual Order Picking. Springer Gabler, Wiesbaden. https://doi.org/10.1007/978-3-658-34704-8_2

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