Skip to main content

Computerspielwelten und Ökonomie

Herleitung einer transformationskritischen Computerspielwelt innerhalb Evolutionärer Politischer Ökonomie

  • Chapter
  • First Online:
Die Innenwelt der Ökonomie
  • 3174 Accesses

Zusammenfassung

Ökonomie ist eine Wissenschaft, die in synergetischen Effekten die Entwicklung künstlicher Intelligenz vorantreibt. Die geschichtliche Entwicklung von künstlichen Intelligenzen geht einher mit unterschiedlichen Stufen ökonomischer Modellentwicklung. Die Geschichte der Ökonomie wird zumeist als Ideengeschichte präsentiert (Screpanti und Zamagni 2005; Milonakis und Fine 2008).

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Subscribe and save

Springer+ Basic
EUR 32.99 /Month
  • Get 10 units per month
  • Download Article/Chapter or Ebook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 59.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 74.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Similar content being viewed by others

Literatur

  • Axelrod, R. (2006 [1984]). The Evolution of Cooperation. überarbeitete Aufl. New York: Basic Books.

    Google Scholar 

  • Bowles, S., & Gintis, H. (2011). A Cooperative Species. Human Reciprocity and its Evolution. Princeton: Princeton University Press.

    Google Scholar 

  • Castells, M. (2009). Communication Power. Oxford, New York: Oxford University Press.

    Google Scholar 

  • DeLanda, M. (2006). A New Philosophy of Society. Assemblage Theory and Social Complexity. London, New York: Continuum.

    Google Scholar 

  • DeLanda, M. (2011). Philosophy and Simulation. The Emergence of Synthetic Reason. London, New York: Continuum.

    Google Scholar 

  • Deleuze, G. (1993). Unterhandlungen: 1972-1990. Frankfurt am Main: Suhrkamp.

    Google Scholar 

  • Dosi, G. (1982). Technological paradigms and technological trajectories: a suggested interpretation of the determinants and directions of technical change. Research Policy 11 (3), 147–162.

    Google Scholar 

  • Fine, B., & Saad-Filho, A. (2004). Marx’s Capital. 4. Aufl. London, Sterling: Pluto Press.

    Google Scholar 

  • Dopfer, K., & Potts, J. (2004). Evolutionary Realism: a new ontology for economics. Journal of Economic Methodology 11, 195–212.

    Google Scholar 

  • Forrester, J. W. (1971). World Dynamics. Cambridge: Wright-Allen Press.

    Google Scholar 

  • Foucault, M. (1981). Archäologie des Wissens. Frankfurt am Main: Suhrkamp.

    Google Scholar 

  • Foucault, M. (1994). Überwachen und Strafen. Die Geburt des Gefängnisses. Frankfurt am Main: Suhrkamp.

    Google Scholar 

  • Georgescu-Roegen, N. (1971). The Entropy Law and the Economic Process. Cambridge: Harvard University Press.

    Google Scholar 

  • Gintis, H. (2009). The Bounds of Reason. Game Theory and the Unification of the Behavioral Sciences. Princeton: Princeton University Press.

    Google Scholar 

  • Godley, W., & Lavoie, M. (2012). Monetary Economics. An integrated Approach to Credit, Money, Income, Production and Wealth. 2. Aufl. London: Palgrave MacMillan.

    Google Scholar 

  • Hanappi, H. (2013). The Neumann-Morgenstern Project – Game Theory as a Formal Language for the Social Sciences. In H. Hanappi (Hrsg.), Game Theory Relaunched (S. 3–26). InTech: http://dx.doi.org/10.5772/56106.

  • Hanappi, H., & Wäckerle, M. (2014). Evolutionäre Politische Ökonomie: Inhalt und Methode. Wirtschaft und Gesellschaft 40 (3), 379–404.

    Google Scholar 

  • Hayek, F. A. (1978). New Studies in Philosophy, Politics, Economics and the History of Ideas. London: Routledge.

    Google Scholar 

  • Hayek, F. A. (1989). The Fatal Conceit: The Errors of Socialism. Chicago: Chicago University Press.

    Google Scholar 

  • Katsaliaki, K., & Mustafee, N. (2014). Edutainment for Sustainable Development: A Survey of Games in the Field. Simulation & Gaming. doi: 10.1177/1046878114552166

  • Jackson, T. (2009). Prosperity without Growth. Economics for a Finite Planet. London, Washington: Earthscan.

    Google Scholar 

  • Langton, C. G. (Hrsg.) (1989). Artificial Life. Santa Fe Institute Studies in the Sciences of Complexity, Proceedings Vol. 6. Reading: Addison-Wesley.

    Google Scholar 

  • Leonard, R. (2010). Von Neumann, Morgenstern, and the creation of game theory. New York: Cambridge University Press.

    Google Scholar 

  • Maynard-Smith, J. (1982). Evolution and the Theory of Games. New York: Cambridge University Press.

    Google Scholar 

  • Marx, K. (2001 [1867]). Das Kapital. Kritik der politischen Ökonomie. 20. Aufl. MEW 23. Berlin: Dietz Verlag.

    Google Scholar 

  • Milonakis, D., & Fine, B. (2008). From Political Economy to Economics: Method, the Social and the Historical in the Evolution of Economic Theory. Abingdon: Routledge.

    Google Scholar 

  • Mirowski, P. (2002). Machine Dreams: Economics becomes a Cyborg Science. Cambridge: Cambridge University Press.

    Google Scholar 

  • Newell., A., & Simon, H. A. (1971). Human Problem Solving: The State of the Theory in 1970. American Psychologist 26 (2), 145–159.

    Google Scholar 

  • Newell, A., & Simon, H. A. (1976). Computer Science as Empirical Inquiry: Symbols and Search. ACM Turing Award Lecture. Communications of the Association for Computing Machinery 19, 113–126.

    Google Scholar 

  • Newman, M. (2010). Networks. London, New York: Oxford University Press.

    Google Scholar 

  • Nowak, M. A. (2006). Evolutionary Dynamics. Exploring the Equations of Life. Cambridge, London: The Belknap Press of Harvard University Press.

    Google Scholar 

  • Nowak, M. A., & Sigmund, K. (2005). Evolution of indirect reciprocity. Nature 437, 1291–1298.

    Google Scholar 

  • Pias, C. (2010). Computerspielwelten. 2. Aufl. Zürich: Diaphanes.

    Google Scholar 

  • Pias, C. (2012). Zur Epistemologie der Computersimulation. In P. Berz, M. Kubaczek, W. Laquièze-Waniek & D. Unterholzner (Hrsg.), Spielregeln. 25 Aufstellungen (S. 41–60). Zürich: Diaphanes.

    Google Scholar 

  • Pühretmayer, H. (2013). Kritischer Realismus. Eine Wissenschaftstheorie der Internationalen Politischen Ökonomie. In J. Wullweber, A. Graf & M. Behrens (Hrsg.), Theorien der Internationalen Politischen Ökonomie. Globale Politische Ökonomie (S. 217–232). Wiesbaden: Springer.

    Google Scholar 

  • Rauchenschwandtner, H. (2012). Das Spiel des Lebens. In P. Berz, M. Kubaczek, W. Laquièze-Waniek & D. Unterholzner (Hrsg.), Spielregeln. 25 Aufstellungen (S. 83–93). Zürich: Diaphanes.

    Google Scholar 

  • Schumpeter, J. A. (1997 [1911]). Theorie der wirtschaftlichen Entwicklung. 9. Aufl. Berlin: Duncker & Humblot.

    Google Scholar 

  • Schumpeter, J. A. (1994 [1954]). History of Economic Analysis. New York: Oxford University Press.

    Google Scholar 

  • Schweitzer, F., Fagiolo, G., Sornette, D., Vega-Redondo, F., Vespignani, A., & White, D. R. (2009). Economic Networks: The New Challenges. Science 325 (5939), 422–425.

    Google Scholar 

  • Scott, J. (2013). Social Network Analysis. 3. Aufl. Los Angeles et al.: Sage Publications.

    Google Scholar 

  • Screpanti, E., & Zamagni, S. (2005). An Outline of the History of Economic Thought. Oxford: Oxford University Press.

    Google Scholar 

  • Simon, H. A. (1996). The Sciences of the Artificial. 3. Aufl. Cambridge: MIT Press.

    Google Scholar 

  • Veblen, T. (1899). The Theory of the Leisure Class. New York: MacMillan.

    Google Scholar 

  • Veblen, T. (2009 [1904]). Theory of Business Enterpise. Gloucester: Dodo Press.

    Google Scholar 

  • Von Neumann, J., & Morgenstern, O. (2004 [1944]). Theory of Games and Economic Behavior. 3. Aufl. Princeton: Princeton University Press.

    Google Scholar 

  • Wäckerle, M. (2013). On the Bottom-up Foundations of the Banking-Macro Nexus. Economics: The Open-Access, Open-Assessment E-Journal 7, 2013–40.

    Google Scholar 

  • Wäckerle, M. (2014). The Foundations of Evolutionary Institutional Economics: Generic Institutionalism. Abingdon: Routledge.

    Google Scholar 

  • Wäckerle, M., Rengs, B., & Radax, W. (2014). An Agent-Based Model of Institutional Life-Cycles. Games 5 (3), 160–187.

    Google Scholar 

  • Wolfram, S. (2002). A New Kind of Science. Champain: Wolfram Media.

    Google Scholar 

  • Wright, E. O. (2010). Envisioning Real Utopias. London, New York: Verso.

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Manuel Scholz-Wäckerle .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2017 Springer Fachmedien Wiesbaden

About this chapter

Cite this chapter

Scholz-Wäckerle, M. (2017). Computerspielwelten und Ökonomie. In: Maeße, J., Pahl, H., Sparsam, J. (eds) Die Innenwelt der Ökonomie. Springer VS, Wiesbaden. https://doi.org/10.1007/978-3-658-10428-3_8

Download citation

  • DOI: https://doi.org/10.1007/978-3-658-10428-3_8

  • Published:

  • Publisher Name: Springer VS, Wiesbaden

  • Print ISBN: 978-3-658-10427-6

  • Online ISBN: 978-3-658-10428-3

  • eBook Packages: Social Science and Law (German Language)

Publish with us

Policies and ethics