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User-generated Brands: What Corporate Brands Can Learn from Brand Management in Virtual Worlds

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User-Generated Content and its Impact on Branding
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Abstract

Firms are facing a new communication reality that has been created by the rise of social media applications. Concurrently branding and brand management has become a key marketing priority for most companies (Aaker and Joachimsthaler, 2000, Keller, 2009).

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Notes

  1. 1.

    For the purpose of our research we focus only on the six most relevant attributes (out of a total of ten).

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© 2014 Springer Fachmedien Wiesbaden

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Dennhardt, S. (2014). User-generated Brands: What Corporate Brands Can Learn from Brand Management in Virtual Worlds. In: User-Generated Content and its Impact on Branding. Springer Gabler, Wiesbaden. https://doi.org/10.1007/978-3-658-02350-8_6

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