Abstract
A new internal structure for simple polygons, the straight skeleton, is introduced and discussed. It is composed of pieces of angular bisectores which partition the interior of a given n-gon P in a tree-like fashion into n monotone polygons. Its straight-line structure and its lower combinatorial complexity may make the straight skeleton preferable to the widely used medial axis of a polygon. As a seemingly unrelated application, the straight skeleton provides a canonical way of constructing a polygonal roof above a general layout of ground walls.
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References
F. Aurenhammer, Voronoi diagrams - a survey of a fundamental geometric data structure, ACM Computing Surveys 23, 3 (1991), 345–405.
D.T. Lee, Medial axis transformation of a planar shape, IEEE Trans. Pattern Analysis and Machine Intelligence, PAMI-4 (1982), 363–369.
D.G. Kirkpatrick, Efficient computation of continuous skeletons, Proc. 20th Ann. IEEE Symp. FOCS (1979), 18–27.
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© 1996 Springer Pub. Co.
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Aichholzer, O., Aurenhammer, F., Alberts, D., Gärtner, B. (1996). A Novel Type of Skeleton for Polygons. In: Maurer, H., Calude, C., Salomaa, A. (eds) J.UCS The Journal of Universal Computer Science. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-80350-5_65
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DOI: https://doi.org/10.1007/978-3-642-80350-5_65
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-80352-9
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