Abstract
This chapter shows several techniques that are useful for writing object-oriented programs:
-
initialization of objects
-
extension of a system at run time
-
persistent objects
-
embedding classes in other classes
-
extension of a class in multiple directions
-
handling multiple inheritance
-
models and views
-
iterators
-
modifying inherited methods
This is a preview of subscription content, log in via an institution.
Buying options
Tax calculation will be finalised at checkout
Purchases are for personal use only
Learn about institutional subscriptionsPreview
Unable to display preview. Download preview PDF.
Author information
Authors and Affiliations
Rights and permissions
Copyright information
© 1995 Springer-Verlag Berlin Heidelberg
About this chapter
Cite this chapter
Mössenböck, H. (1995). Useful Techniques. In: Object-Oriented Programming in Oberon-2. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-79898-6_8
Download citation
DOI: https://doi.org/10.1007/978-3-642-79898-6_8
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-60062-6
Online ISBN: 978-3-642-79898-6
eBook Packages: Springer Book Archive