Abstract
Large domains often contain problem states which cannot be evaluated accurately enough (neither statically nor dynamically). However, it is necessary to make decisions in such an environment, too. Here we discuss some of the usual methods of decision making in two-person games and give an analysis of the problems induced by unclear situations. Two classes of such situations are distinguished and a model for improved decision making based on the point-valued minimax approach (for reasons of practicability) is presented. Asymmetric evaluations (depending on the side to move) help to avoid unclear situations the program does not understand. Moreover, the inclusion of the global state of the game helps to avoid risks in favourable situations and to play for counter-chances in disadvantageous ones. Practical results have been gained from the implementation in a chess program, showing that problems can be solved this way, which have been intractable up to now.
This is a preview of subscription content, log in via an institution.
Preview
Unable to display preview. Download preview PDF.
References
Berliner, H.J. (1979), ‘The B* Tree Search Algorithm: A Best First Proof Procedure’, in Artificial Intelligence 12, 23–40
Berliner, H.J. (1979), ‘On the Construction of Evaluation Functions for large Domains’, in Proceeding of the IJCAI-79, 53–55
Horacek H. (1984), ‘Some conceptual defects of evaluation functions’, in Proceedings of the ECAI-84, Pisa, September, 1984
Kaindl H. (1982), ‘Dynamic Control of the Quiescence Search in Computer Chess’, in Proceedings of the EMCSR-82, Vienna, April, 1982, 973–978
Kaindl H. (1983), ‘Searching to Variable Depth in Computer Chess’, in Proceedings of the IJCAI-83, Karlsruhe, August, 1983, 760–762
Palay A.J. (1983), ‘Searching with Probabilities’, Ph.D. thesis, Carnegie-Mellon University, May, 1983
Pearl J. (1984), ‘Heuristics’, Addison-Wesley Publishing Company
Wilkins D.E. (1982), ‘Using Knowledge to Control Tree Searching’, in Artificial Intelligence 18 (1), 1–51
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 1986 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Horacek, H., Kaindl, H., Wagner, M. (1986). Decision Making in Unclear Situations. In: Rollinger, CR., Horn, W. (eds) GWAI-86 und 2. Österreichische Artificial-Intelligence-Tagung. Informatik-Fachberichte, vol 124. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-71385-9_2
Download citation
DOI: https://doi.org/10.1007/978-3-642-71385-9_2
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-16808-9
Online ISBN: 978-3-642-71385-9
eBook Packages: Springer Book Archive