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Segmentation in CGI

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CGM and CGI

Part of the book series: Symbolic Computation ((1276))

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Abstract

Segmentation is a well understood concept in computer graphics, having been a part of the expected functionality since virtually the start. However, perhaps because of this length of experience in using segments, there are actually many more variations than is generally realized. The basic concept is of a set of functions to control the storage, manipulation, and retrieval of collections of graphics primitives and associated attributes. Figure 7.1 shows a generalized graphics pipeline with three potential areas for the storage of graphical items.

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© 1988 Springer-Verlag Berlin Heidelberg

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Arnold, D.B., Bono, P.R. (1988). Segmentation in CGI. In: CGM and CGI. Symbolic Computation. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-61378-4_7

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  • DOI: https://doi.org/10.1007/978-3-642-61378-4_7

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-18950-3

  • Online ISBN: 978-3-642-61378-4

  • eBook Packages: Springer Book Archive

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