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Computing Minimal Surfaces with Particle Systems

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Geometric Modeling: Theory and Practice

Part of the book series: Focus on Computer Graphics ((FOCUS COMPUTER))

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Abstract

We describe the use of a particle system to compute minimal surfaces. This approach calculates the dynamical behavior of the surface, supports the blending of solids with rubber-like materials and makes modeling easy.

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References

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© 1997 Springer-Verlag Berlin Heidelberg

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Eberhardt, B. (1997). Computing Minimal Surfaces with Particle Systems. In: Strasser, W., Klein, R., Rau, R. (eds) Geometric Modeling: Theory and Practice. Focus on Computer Graphics. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-60607-6_4

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  • DOI: https://doi.org/10.1007/978-3-642-60607-6_4

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-61883-6

  • Online ISBN: 978-3-642-60607-6

  • eBook Packages: Springer Book Archive

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