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A General Purpose Interactive Goal Programming Algorithm

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Part of the book series: Lecture Notes in Economics and Mathematical Systems ((LNE,volume 448))

Abstract

This paper reviews currently available goal programming (GP) and multi-objective programming (MOP) interactive algorithms and discusses design issues of interactive algorithms specifically for GP. Two factors which distinguish GP applications from most MOP application are the capability to incorporate a large number of objectives in the modelling and solution practice, and the possible use of a lexicographic priority structure. Therefore any interactive GP or adapted MOP algorithm should be capable of performing well under these conditions. In practice, many existing algorithms fail to operate efficiently under these conditions due to a large amount of information required from, or presented to, the decision maker or the time taken per interactive iteration. The use of the lexicographic structure also adds an extra degree of complexity and may cause problems with utility function based algorithms. Therefore, the remainder of this paper presents a general purpose GP interactive algorithm capable of handling both large scale, and lexicographic, goal programmes. The algorithm is designed to present a suitable amount of information to the decision maker and be efficient both in number of interactive iterations and in time taken per interactive iteration.

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Correspondence to M. Tamiz .

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© 1997 Springer-Verlag Berlin Heidelberg

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Tamiz, M., Jones, D.F. (1997). A General Purpose Interactive Goal Programming Algorithm. In: Fandel, G., Gal, T. (eds) Multiple Criteria Decision Making. Lecture Notes in Economics and Mathematical Systems, vol 448. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-59132-7_47

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  • DOI: https://doi.org/10.1007/978-3-642-59132-7_47

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-62097-6

  • Online ISBN: 978-3-642-59132-7

  • eBook Packages: Springer Book Archive

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