Abstract
Identifying the natural gestures for a tabletop application is one of the most challenging tasks developers must accomplish in order to achieve a good system user interface. This problem is even more difficult in a collaborative environment. Cooperative Gestures allow richer interaction and must be evaluated when designing a new multi-user tabletop interface. In this paper we present the use of paper prototyping to analyze user interaction on a tabletop collaborative game application. Our results show that it is possible to extract natural gestures for an application using this technique, regardless of some limitations.
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Gutierrez, M., Cirelli, M., Nakamura, R., Filgueiras, L. (2013). Evaluating Paper Prototype for Tabletop Collaborative Game Applications. In: Anacleto, J.C., Clua, E.W.G., da Silva, F.S.C., Fels, S., Yang, H.S. (eds) Entertainment Computing – ICEC 2013. ICEC 2013. Lecture Notes in Computer Science, vol 8215. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-41106-9_23
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DOI: https://doi.org/10.1007/978-3-642-41106-9_23
Publisher Name: Springer, Berlin, Heidelberg
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